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featuring Joseph Drust
featuring Paul Gaboury
featuring Solomon Blair
featuring Kurt Papstein
featuring Joseph Drust & Andrew Bosley
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Creating PolyGroups can be very useful when modeling and or sculpting in ZBrush. In this Lesson, we'll demonstrate how to create new PolyGroups on a hard surface model using it's normals and edge degrees.
+Groups by Normals +PolyGroups +Normals +Guns +Sci-Fi +hard surface +PolyFrame